This is a site about Pro Yakyu (Japanese Baseball), not about who the next player to go over to MLB is. It's a community of Pro Yakyu fans who have come together to share their knowledge and opinions with the world. It's a place to follow teams and individuals playing baseball in Japan (and Asia), and to learn about Japanese (and Asian) culture through baseball.
It is my sincere hope that once you learn a bit about what we're about here that you will join the community of contributors.
Michael Westbay
(aka westbaystars)
Founder
Chance - Affects how well you bat while runners are in scoring position
Against Lefties - against left handed pitchers
Sub-Position - shows how good or bad you are at fielding your other positions, if you have any
Injuries - whether you are injury prone or not
Base stealing - reflects how well you can steal bases
Base running - how well you can run the bases
Throwing accuracy - how well you can hit your target
Stability - how stable your batting is regardless of your condition(???)
Average hitter - It's easier to get base hits
Power hitter - Easier to hit homeruns
Power slice - Easier to hit for power to the other side of the park.
Control slice - Easy to slap the ball to the other side ala Ichiro.
3 Hit - After getting two hits, it's easier to get a third hit.
2 strike - Easy to hit after getting two strikes. For guys with strike out ability, it only works on a full count.
Bunt - Easy to put down bunts
Infield hit - Can run to first base fast
Combo - Easy to hit when the previous batter got a hit
First pitch - Easy to hit on the first pitch in the strike zone
Chance maker - Can start rallies(???)
Strike out - Very hard to hit for contact after two strikes. Is eliminated after getting a full count.
Bases loaded - Easy to hit when bases are loaded
Sayonara - Easy to hit when you have a walk off chance
Come from behind - Easy to hit when you're losing
Pinch hitter - Easy to hit when pinch hitting
High ball hitter(in same block as LBH) - Easy to hit pitches up in the strike zone
Low ball hitter(in same block as HBH) - Easy to hit pitches low in the strike zone
Head sliding - Slides head first
Intimidator - Ability to weaken the attributes of opposing pitchers(???)
??? - Unknown
Laser beam - Can throw accurately from far away with a lot of power.
Top defender - Has good movement on defense with good foot movement. Can avoid double play break ups.
Block - Can block home plate well on cross plays
Catcher - Ability to strengthen the attributes of your pitchers
There are also a couple more attributes on the other screen. For example...
Home plate tackle - Ability to run into the catcher on cross plays to get the ball loose from the catcher's mit. Players with this attribute include Kiyohara, Rhodes, Benny, Zuleta, Ken Suzuki, Aikawa, Saeki, and MIKE ROMANO?!?
Double play break up - These guys can slide into the man turning a double play and break up the double play. Players with this ability are Muramatsu, Hirano, Lee, Motoki, and LaRocca.